Fixin’ for a Pixen

Posted by Zach at July 3rd, 2008

I bought a Wacom tablet for a project where I’m drawing pixel art. I love the tablet, but the pixel editors available for OS X seem a tad undercooked.

Pixen is poised to become the reigning champ. It supports layers, tablet pressure, and animation. But Pixen had a bug that interrupted my creative flow — if I tapped a palette color using the tablet, it would always highlight the color, but usually fail to apply the color. What the…?!

Fortunately, the developers left the source code lying around. I had almost zero Cocoa experience before opening the source, yet the code was well-organized, and I was able to fix the bug!

Download Pixen v3.1b with the palette fix.

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Posted in Cocoa| No Comments | 

Horacio without glitch effects

Posted by Zach at June 15th, 2008

Due to factors beyond our control, FashionBuddha and myself have removed the “glitch” effects from horaciosalinas.net. It’s sad, but these things do happen. It’s still a great site.

You didn’t hear this from me, but — yenisanat.net is still hosting an old version of the site, without our permission!

Posted in as3, flash| No Comments | 

Flocking

Posted by Zach at June 1st, 2008

AI for Game Developers has a chapter on flocking, and I thought I’d try it:

Click to play! It’s not polished, but it lets you explore different flocking behaviors. Here’s what the controls do:

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